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Barron Harkonnen

Hello Artstation !
Here is my first look alike work that I made 2 years ago. I have already posted a first version, but as I wasn't very happy with the result, I have reworked it a second time to improve the overall look. There is still much to improve but I wanted to post the cleaner version ! 
I chose the Baron Harkonnen because it is a very interesting character to sculpt and observe, and I learned a lot creating his anatomy and global look. There is no cloth simulation, everything was sculpted in Maya, but my first attempt was with Marvelous Designer. 
I hope you will enjoy this work as much as I enjoyed working on it !
Made with ZBrush, MAYA, Substance Painter and rendered with Arnold.

Lights Turn

Turn Head

Blendshapes / RIG by Matteo Destot

Body Turn

Turn

Beauty

Beauty

Albedo

Albedo

Grey Shader

Grey Shader

Normal

Normal

Specular

Specular