Modelisation made in ZBrush
Texturing on SubstancePainter
Grooming made in MAYA XGen
Rendered in Arnold
Final project made for my 3rd year, 2023 DEMOREEL in ARTFX Montpellier.
All aspects except dreadlokcks
Credits : Margaux BERCHE, Organic Modeler.

Dreadlocks from : https://www.cgtrader.com/3d-models/dreadlocks

Dreadlocks from : https://www.cgtrader.com/3d-models/dreadlocks

Dreadlocks from : https://www.cgtrader.com/3d-models/dreadlocks

Dreadlocks from : https://www.cgtrader.com/3d-models/dreadlocks

Dreadlocks from : https://www.cgtrader.com/3d-models/dreadlocks

Dreadlocks from : https://www.cgtrader.com/3d-models/dreadlocks